CG Designer

Responsibilities

- Solve technical issues on your own, leaning on senior team members when needed 

- Execute feedback effectively and be able to question and offer solutions to creative problems 

- Familiar with the entire production process from pitch to delivery and able to assist at any stage 

- Creating style frames, animation tests and R&D for pitches as well as live projects. 

- Creating mood boards and contributing conceptual ideas to projects.


Qualifications

- A minimum of 2-5 years’ experience in CG Design role

- An eye for design, composition and color. 

- Curious, proactive and willing to learn from others and on your own. 

- Team player, wanting to work within a collaborative environment.

- An interest in emerging technologies and techniques. 

- Some basic to mid level experience in CG packages like Cinema 4D or Maya 



 Bonus skills [not necessary] 

- Experience in other software such as Unreal Engine, AR Software 

- Branding Design 

- Coding or Virtual Reality Package 

- Space & Exhibition Design


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