- Solve technical issues on your own, leaning on senior team members when needed
- Execute feedback effectively and be able to question and offer solutions to creative problems
- Familiar with the entire production process from pitch to delivery and able to assist at any stage
- Creating style frames, animation tests and R&D for pitches as well as live projects.
- Creating mood boards and contributing conceptual ideas to projects.
- A minimum of 2-5 years’ experience in CG Design role
- An eye for design, composition and color.
- Curious, proactive and willing to learn from others and on your own.
- Team player, wanting to work within a collaborative environment.
- An interest in emerging technologies and techniques.
- Some basic to mid level experience in CG packages like Cinema 4D or Maya
Bonus skills [not necessary]
- Experience in other software such as Unreal Engine, AR Software
- Branding Design
- Coding or Virtual Reality Package
- Space & Exhibition Design